Xcode: Finished running but nothing launched

If you’ve got this problem, check your Info.plist for UIRequiredDeviceCapabilities. Remove them, and try again. That fixed it for me.

Another thing to try: set your iPhone OS (iOS) Deployment Target to 3.0 (or as low as necessary for the device you want to run on). In Xcode 4, a Deployment Target that’s higher than the iOS device’s iOS version can cause the Run to fail silently.

3 Responses to “Xcode: Finished running but nothing launched”

  1. Adam says:

    Thank you so much for this.
    This also fixed my issue!

  2. Mike Crandall says:

    I spent a total of about 10 hours on this. Your fix was the fix that did it.

  3. Scott says:

    After a lot of frustration and a lot of looking around your post saved me what could have been endless additional wasted time. Thank you so much.

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